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1. with the addition of dust tec to eve lore - in EVE Fiction [original thread]
Romvex wrote: the lore behind this dust equipment seems poorly developed imo. Seriously, Jovian Fusion Reactor? I expected something fancy, really just to increase powergird in vehicles But on topic, from what i know capsuleers dont care at al...
- by Moondancer Starweaver - at 2012.10.24 21:55:00
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2. Capsuleers and Their "Crews" - in EVE Fiction [original thread]
Temba Ronin wrote: Yes a capsuleer could bankroll an entire planetary invasion with his capital ship replacement slush fund, that is why the mortals fear us so! They know at any given moment or change in mood we can go from an essential element...
- by Moondancer Starweaver - at 2012.10.19 21:34:00
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3. How did you make your first billion? - in Market Discussions [original thread]
A combination of Taking scammers convincer money and then not paying out for them, and Mission running level 3's
- by Moondancer Starweaver - at 2012.10.19 21:15:00
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4. A Mission Runner's Selling Habits - in Missions & Complexes [original thread]
Bugsy VanHalen wrote: [ personally I only run missions to raise isk. So isk per hour is my primary driver. To me mission running is almost as boring as mining. There is very little challenge to it.The point of playing an MMO is the community i...
- by Moondancer Starweaver - at 2012.10.19 20:40:00
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5. The new bounty system, and "death marks" for hisec miners - in EVE General Discussion [original thread]
Well i think it can (not sure if it will) create an interesting dynamic where you have gankers killing miners and miners selling kill rights to bounty hunters, and bounty hunters killing gankers
- by Moondancer Starweaver - at 2012.10.19 18:01:00
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6. how is dust 514 going to work with eve online - in DUST 514 Information Portal [original thread]
Celgar Thurn wrote: DUST 514 will mainly be concerned with Factional Warfare at launch. DUST 514 may or may not affect nul-sec sovreignty at a later date. my guess is they will wait to integrate dust 514 with null sec until a an overhaul ...
- by Moondancer Starweaver - at 2012.10.19 17:53:00
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7. CCP stealth nerfed exploration? - in EVE General Discussion [original thread]
Perramas wrote: I dont know about exploration but I know my Jboots are slower since last patch. Yours too? I think they increased the spawn time of Nag too
- by Moondancer Starweaver - at 2012.10.18 19:46:00
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8. Global Play and Ping - in DUST 514 Information Portal [original thread]
From my understanding is everyone authenticates to TQ and the battles take place at the closest Geographical node i remember seeing a map of them and there were like 5 to 7 nodes that mostly covered the world. I could very well be wrong or it may ...
- by Moondancer Starweaver - at 2012.10.16 15:57:00
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9. Sticky:EVE Online: Inferno 1.3 deployment announcement - in EVE Information Portal [original thread]
Maybe i am confused on it but it sounds a lot like how a beacon works someone opens it up and then it shows up on the overview. Someone goes to the district it opens up and shows on the overview
- by Moondancer Starweaver - at 2012.10.15 19:26:00
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10. Mining Frigate Tweak - in Player Features and Ideas Discussion [original thread]
Given the supposed relative speed and maneuverability of frigates seems little risk in transporting the goods once you mine them. The risk is getting your ore hold full. I think a lot of people miss the point that this frigate is for New players t...
- by Moondancer Starweaver - at 2012.10.15 19:22:00
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11. Mining Frigate Tweak - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Moondancer Starweaver wrote: Not to be negative on the suggestion but wouldn't that take all the risk and thus thrill out of sneaking around and ninja mining? Not at all. During actual mining, this ship is at best orbit...
- by Moondancer Starweaver - at 2012.10.15 17:51:00
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12. Mining Frigate Tweak - in Player Features and Ideas Discussion [original thread]
Not to be negative on the suggestion but wouldn't that take all the risk and thus thrill out of sneaking around and ninja mining?
- by Moondancer Starweaver - at 2012.10.15 15:58:00
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13. Building a better battleship. - in Ships and Modules [original thread]
Isn't that one of the next steps in rebalancing, I mean i assume they would continue next year with Battle Cruisers and Battleships to round out all of the tech one rebalancing.
- by Moondancer Starweaver - at 2012.10.12 22:03:00
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14. Factional Warfare guide for new players - in EVE New Citizens Q&A [original thread]
So i have been doing some searches for the Factional Warfare stuff and am having trouble distinguishing the old information from the new revamped FW. Is there a newbie guide out there for Faction warfare stuff other then sign up and kill people i ...
- by Moondancer Starweaver - at 2012.10.05 18:55:00
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15. EVE players feelings on Dust 514. - in EVE General Discussion [original thread]
Dust is the entire reason i picked up eve dont have a ps 3 or any skill or interest in FPS's but if i can help out my friends who do it will be epic.
- by Moondancer Starweaver - at 2012.10.05 16:02:00
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16. New players, do yourself a favour, read the new dev blog re: AI - in EVE New Citizens Q&A [original thread]
Dinsdale Pirannha wrote: You are as you said, new. And as you said, from a business perspective, it certainly does not seem to make sense to attack the new player base. But read the forums carefully. You will see that there is a small, but ...
- by Moondancer Starweaver - at 2012.10.02 18:48:00
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17. New players, do yourself a favour, read the new dev blog re: AI - in EVE New Citizens Q&A [original thread]
Dinsdale Pirannha wrote: I would love to see what the replies would be in CCP decided to halve the falloff on autocannons. I imagine all the people gloating about the destruction of drones as a viable platform would be singing a vastly differen...
- by Moondancer Starweaver - at 2012.10.02 17:04:00
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18. New players, do yourself a favour, read the new dev blog re: AI - in EVE New Citizens Q&A [original thread]
Dinsdale Pirannha wrote: If you are a new player, stop training drones now. Focus on gunnery skills, likely large autocannons and minnie BS's. Drones are soon to be wiped out as an effective weapons platform for missions. Is this real? or j...
- by Moondancer Starweaver - at 2012.10.01 20:51:00
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19. Getting new players to understand skill system - in Skill Discussions [original thread]
As a new player myself a lot of what has been said here is very good information. The gap in skills is marginal sometimes that matters most of the time it does not you were gonna lose or your were gonna win. Very few times do you end up in the mid...
- by Moondancer Starweaver - at 2012.09.21 21:14:00
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20. Racial Battlecruisers - How to keep your Battlecruiser Skill. - in Skill Discussions [original thread]
Darius Brinn wrote: I think so. Still, racial Cruiser III to IV is 3-ish days, so better safe than sorry. Well its actually around 16 days to move your cruiser skills from level 3 to 4 due to their being 4 of them. Which wont be to bad an...
- by Moondancer Starweaver - at 2012.09.21 14:18:00
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